![]() Simply seeing and being able to assume the role of your favorite Super Saiyans and their eccentric adversaries was an undeniable pleasure. For series diehards, the game was unquestionably heaven-sent. The biggest step forward arguably arrived in 2002 with Dragon Ball Z: Budokai, an effort that took advantage of the PlayStation 2’s then-evolved 3D graphics to make the Dragon Ball Z battle experience feel that much more authentic. ![]() ![]() Each and every Dragon Ball Z fighting game is presented with a pressing dilemma even before the basic coding process begins: to effectively replicate the energetic combat sequences from the animated source material into a product that can appease both the dedicated fanbase and casual partakers of the genre.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |